THE 2023 HUMANS TO MARS SUMMIT

an Explore Mars Event

May 16-18, 2023

The National Academy of Sciences Building

Washington D.C.

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Quincy K. Brown, Ph.D.

National Space Council | Director of Space STEM and Workforce Policy National Space Council

Quincy Brown, Ph.D., is a Senior Director for Innovation Research at AnitaB.org.  Previously, I was a Program Director for STEM Education Research at the American Association for he Advancement of Science (AAAS). I have also served as a Senior Policy Advisor in the White House Office of Science and Technology Policy (OSTP). There my portfolio included Agricultural Entrepreneurship, STEM Education, and the My Brother’s Keeper STEM+ Entrepreneurship initiatives.  Prior to this position, I served as an American Association for the Advancement of Science Science & Technology Policy Fellow aka AAAS S&T Policy Fellow  at the National Science Foundation. As a S&T Policy Fellow I am working at the National Science Foundation in the CISE Directorate. There I worked on a range of projects involving Computer Science Education and Broadening Participation in STEM. I am also a co-founder of NationOfMakers.org, a non-profit organization focused on fostering an inclusive and diverse community of Makers. I am also a co-founder of blackcomputeHER.org, a non-profit organization that provides education and support to black women and girls in computing+tech.

For six years I was an Assistant Professor in the Computer Science Department at Bowie State University. There I conducted research in Human Computer Interaction (HCI). My research explored methods of facilitating human interaction with advanced technologies, including mobile devices, to support the ways in which people play, live, and learn.  My projects examined the design of intelligent tutoring systems, delivered on mobile devices,  explore the design and usability aspects of mobile devices, and investigate the use of mobile devices in emergency situations. I was also interested in mobile game design and exploring new user interactions possible with mobile devices. I am the founder and director of the Games+Mobile Play, Learn, Live Lab.

I completed my PhD as part of the Vision and Cognition (VisCog) Lab of the Computer Science Department at Drexel University in Philadelphia, Pa. My advisors were Frank Lee and Dario Salvucci. While completing my doctoral studies I was a National Science Foundation GK-12 Fellow and a Bridges To the Doctorate Fellow.  As a GK-12 Fellow I taught and developed STEM curricula for middle school students. In 2009 I became the recipient of the National Science Foundation/Computing Community Consortium CI Fellows Postdoctoral Research Fellowship award.

It is my belief that all children are capable and deserving of being innovators and creators of knowledge and not consumers. Technology has the potential to enable individuals to become masters of their own fate. While there are researchers interested in creating this technology, I am interested in how the fruits of their labor are applied. As I learn of new findings in education I often wonder how and when the implications of those results will trickle down into classrooms. My research is aimed at facilitating this process.